Kotor 2 How To Build A Lightsaber

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Since kotor gameplay has been discussed much lately, i thought i'd see what people have happen to be up to with their character forms.My favorite build therefore far was my Scoundrel 7/Protector 13.(because Drive Leap + Sneak strike = win.)This build works properly, because between Improved Scoundrel'beds fortune, and Get better at Jedi Feeling, i have got +10 DEF that NEVER Runs AWAY, without making use of armor. When malak power choked me ón the Léviathan (which wiped out my DEX reward to DEF), he nevertheless could not really strike me even more than as soon as out of 5 periods. ^^ In fact, i don't believe he got even more than 3 produces on me the entire battle.Force Leap and Sneak assault furthermore dovetail nicely. So very long as a foe has not noticed you, the 1st attack on him counts as a sneak attack. I've 'sneak bitten' young rancors for 1-circular Kills at 40 yards.Professional two tool fighing, Implant 3, and Tool specialization: Lightsaber. Had been actually all the achievements i.required., anything beyond that was pretty significantly just fluff. I think i got flurry just for leg techinques.

(in retrospect i actually should have grabbed Toughness).As for Pressure capabilities, Heal, Master Speed and Get better at Valor were my mainstays. (Push Shield = useless) I also got whirlwind, affect mind, Throw lightsaber and i think Force immunity.Initial atributes wére:Str 12 Dex 14 Scam 10 Int 14 wis 14 cha 14I put all 5 level points into Dex.Last stats with LS competence (+3 STR), Advanced Alacarity Implant (+5 Dex), Group of Sareesh (+5 Wis), Starforge Robes (+5 wis), and Dominator Guantlets (+5 Str) was:Str 20 Dex 24 Scam 10 int 14 wis 24 cha 14.I had sufficiently skill points (76) to, with tools bonuses, cover ALL abilities except attention. My PC could Stealth, Recover Harmful Mines (Demolitions 20), Cut any Door (Protection 20), fully fix HK-47 (repair 17), free of charge the Mandalorian Prisoner (Computer use 12), convince anyone (Persuade 16) and still had +15 to medpacks from the treat-injury bonus.This is definitely the greatest LS build i have been able to find so much. Click to expand.I disagree:Light Side Consular making use of Dark Side Forces.Because the Superstar Forge Robes are usually simply that awesome.Build:T5 Scoundrel/D15 Consular.Achievements:Implant 3Master DuelingMaster ToughnessSkills:DamnifIknow; I didn't put even more than one degree into anything some other than Persuade until I strike Consular whereupon EVERY skill is certainly a course skill- and I have 20some skill factors to distribute at that point. MWAHAHAs?Bottom stats:8 STR10 DEX12 Disadvantage12 INT16 WIS16 CHALevelled:8 STR10 DEX13 CON12 INT19 WIS17 CHAEnding equip (XBox edition, so no Circlet/Yavin items):Adrenaline StimulatorKarakan GauntletsCombat SensorCardio Power SystemStar Forge RobésUpari/Solaris Lightsabre2back button Verpine Prototype ShieldsForce Power:Master ValourForce KillPlagueForce WavéKnight SpeedCureDominate MindForce Breachl could probably improve those somewhat, since I don't really use my sabre for fight, but I know that functions. Problem Malak, run away, Breach, Valour upward, and start hammering aside with Wipe out and Influx.

My Master Kreia trains me in Lightsaber Combat with Visas Marr. My Master Kreia trains me in Lightsaber Combat with Visas Marr. Star Wars Kotor 2 Kreia trains me in Lightsaber Combat With. Throw Lightsaber is a beginner level ranged force power. Prerequisites: Jedi Lightsaber Throw Lightsaber allows the character to attack a target at a range by throwing their lightsaber, guiding it with the force. The target must be at least 5 meters away. This attack always hits. Damage is 1-6.

KOTOR1: Went middle of the line in both nón-Jedi and Jédi choices, but with weightier importance on combat, used a double bladed natural saber w/males character. Proceeded to go through light-side and had a lot of fun. I believe the just mod'beds I used on that game had been a few graphical improvment mods and an black/slate gray urban camo reskin óf HK-47.KOTOR2: Like the above but w/female char and viridián lightsabre. This oné had been more intensely modded, thé HK-47 reskin, a brand-new dancers outfit, the 'slender entire body' women mods + fresh build options at the start display (I think base model KOTOR females seem to blocky). Once again, light-side, but slightly more darkish options.

Also a few weaponry reskins and á lightsaber reskin.Bóth periods my character absolutely took through foes in melee, thóugh I preffered K0TOR2, seemed to have even more fluidity and déxterity to the animatións.I furthermore never dressed in any suspensions on rule, I just believe it makes the character look a lot better. Except on oné Starforge replay l proceeded to go with the traditional Revan look.About the just dissapointment was the KOTOR2 final level, by that period, without little or no puzzles or excellent NPC variety like you had in KOTOR1, when I strike all the right buttons and proceeded to go into attack setting, I has been slicing through entire packs of Sith Assasin't with barely a scuff and killing them all. Darth Sion was also an easy fight. In KotoR 2, I went Light Side Jedi Guardian/Jedi Swordmaster for my first personality (with a doubIe-bladed lightsaber), ánd a Black Side Jedi Consular/Sith God for my 2nd.The minute was even more powerful, since in thé Korriban tomb, thére's a body which spawns 2 enemies every time you switch on it. So, you simply repeatedly open up and shut it, until there are usually so numerous creatures the sport starts lagging. Then you crack out the area Drain Living, to clean the great deal of them out without losing any Horsepower, and gain lots and a lot of XP. Then you replicate the procedure until you're also at a degree that fits you.

My level 15 Jedi Consular/ Degree 11 Jedi Get good at is sugary in kotor2.Stats without using force forces (only devices):Strength: 13Dexterity: 23Constitution: 14Intelligence: 16Wisdom: 43Charisma: 18Vitality: 259Force Points: 701Defense: 47Mind you, that is usually without Push Strengths. With Force Enlightenment which activates Master Speed, Force Armor, and Grasp Valor, I gét:Strength: 18Dexterity: 28Constitution: 19Intelligence: 21Wisdom: 48Charisma: 23Vitality: 311Force Points: 776And the kicker.Protection of 61.The only time that I would get hit is certainly on a critical strike, and by nature of the program, the crucial would under no circumstances be verified.The just issue that has been remotely hard had been Kreia because of her Drive Powers mainly because well.

Push Wave can be highly frustrating. My build for the near endgame component has been Jal Shey consultant armor with power 5 underlay, and energy guard 4 overlay.

The after-Onderon component I simply put on the Ossus Kéeper + Biorestore 5 underlay for the rest of the game. Piece of wedding cake.Lightsabers:1:Pontite lensExp Secure fencing emitterUltimate Diatum cellPontite crystal/ Kaiburr Crystal clear (If I can discover it.)Personality's crystal2:Pontite LensExp Fencing EmitterUltimate Diatum CellAnkarres Crystal/Opila CrystalSolari Crystal clear/qixoni crystal clear/ultima-pearl (depends on alignment)Pure harm. Gotta like na'Guns:Mandalorian Rippers x2Pure Ry-something cellsMandalorian Beam chamber 3Accuracy range 3Damn powerful against anything.But I utilized the same build for pistoIs for a zábrak gun that got me max harm of 51.I barely use blaster rifles, useless items of shit.If you ask me, Increase bladed sabers are ineffective, if you perform the mathematics, they can perform Significantly lower damage than a Dual saber combination like mine. Also, I have a tendency to have got one saber as the harm/keen saber, with the additional getting the +attribute crystals within. You can just bring ONE double bladed saber. Do the mathematics again.My best character was a Consular/Weapon MasterNext I'meters gonna move for Black jedi sentineI/sith lord buiId.In any case, in situation y'all desire melee weapon builds as well.At one time I provided Mandalore/Canderous Ordo Side by side VibroswordsOstrine Edge/(ány keen-edged oné.)Superior Zabrak GripEnergy energy mobile (no 4 I think.).

Nicely everybody I simply obtained what appears to become a actually solid/cool mod from meters16965. This one will be the 2nd version of a mód that he did a few of weeks back but it has been upgraded with more options. This one particular will not enable you to make a several amount of lightsabers in a range of colours, sizes, and shapes. These lightsabers include all the colors of lightsaber from the video game, regular, brief, and double-bladed types which are usually nevertheless all accessable from your regional MedLab.

Kotor 2 How To Build A Second Lightsaber

I understand many of you discover mods like these to end up being kinda cheating in the game but who cares about you, mods are mods and aIthough this mod máy create you even more powerful after that the peragus mining driod I really wear't believe they received't keep it against you.:lol:Anyway awesome work M16865 and I hope this is certainly not the last version we observe of this mod!;)Note: Please leave the author feedback, especially if you download this mod and make use of it. It actually helps motivate the writer to make more mods in the future.-SithRevan.A K0TOR 2 MOD.author- mandalorian16965eemail- michael16965@gmail.comdescription- allows you to build any color or design of lightsbaer fróm any medlab, anywhere in the video game.instalation- plop all the documents in the main folder into ovérride folder. The scourcé is certainly to show how i did my scripts for upcoming users.thanks a lot- several thanks a lot to holowan Iabs!NOT BY MAKERS OF KOTOR 2 AND/OR LUCASARTS.

Change to our elective!A subreddit for supporters of BioWare's i9000 2003 RPG Celebrity Wars: Knights of the Old Republic, and Obsidian Entertainment's 2004 follow up, Celebrity Wars: Knights of the Old Republic II: Thé Sith Lords.Fór fans of BioWare's i9000 2011 MMORPG Celebrity Wars: The Aged Republic, make sure you see. Keep in mind. This contains always becoming good, and making sure you don't downvote other customers' posts structured on the views expressed in them. Nó off-topic content.

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If yóu're also not certain if it's i9000 low-content, think about whether it can create any meaningful discussion. Be mindful of spoilers. Create sure not really to consist of any spoilers in thread game titles; to flair posted articles with the spoiler label if it implements; and to reliably spoiler-tag text message when publishing in a twine where the OP may have got not however crushed the video games. No reposts of articles published within the final two a few months, nor of the top 100 articles in the subwoofer (all-time). Somé highly-similar posting forms which are made as well frequently might also fall under this principle, but enforcement will usually be simply friendly simple guidelines.For more details on particulars and enforcement, please observe Spoiler TagsReddit now provides sitewide support for spoiler tags in comments, and a flairing program for threads that may include spoilers. They're easy to make use of, and our guidelines need that you make use of comment spoiler labels in any line where the OP may not have crushed the video games, or in situations where the thread or OP particularly asks for the twine to be apparent of spoilers. The technique is quite basic: !This is certainly how you compose it!

I'm intrigued by that LP. It's i9000 placing to words a great deal of the thoughts that flit around the back of my mind while I'meters enjoying the video game, and recommending stuff that in no way happened to me.

Thanks for relating it!Edit: About a 3rd of the method through it at this point, though I read through some of the bits at the finish first. So much I've fóund:.A shockingly fascinating Vandar-Vrook conversation. I had no concept it had been in the video game. It's nearly revelatory when you consider how it points into the character of the Exile.Some fantastic H0-T0 ranges; I in fact desire to shopping cart him around right now.Concept artwork.Cut content material well beyond what't refurbished in the TSLRCM - a significantly more complete view of how the video game was meant to be.Some laugh-out-loud ranges from the LPér.A new-fóund gratitude for all three of the Sith Lords, and for their relationship with the Exile.The nearly all clear-cut, succinct explanation of the ExiIe that I'vé ever seen. Sorry Snigaroo.This is usually the 1st LP I've actually actually appreciated, and it's going to be the initial one I actually finish. That was standing away to me too.As far as I can tell, this is certainly the first one:'If my accusations are right, probably the damage the Jedi Council did has been not as long lasting as they thought.

It is usually not really an easy factor, to cut one off from the Pressure.' The Jedi did this to me?' 'What do you believe?

That you instantly dropped your link with the Force without cause?That would create this the sécond:After defeating MaIak, Revan remaining the Republic, and there are usually non who know where she has eliminated. Where Revan wanders today, I do not understand.Kreia might not really know exactly where he can be, but she knows a great deal even more than anyone else: Revan provides gone away into the unknown areas to fight the Sith Empiré, like he originally designed to do. Kreia knows the danger of thé Sith Empiré, but she doésn't think that the Exile can be even almost prepared to find out about it yet - he's not accomplished learning through clash, and both the Jedi Professionals and Sith Lords must be treated with 1st. I'm not certain I acknowledge.

The primary plot with Vash - which got cut due to time constraints - released her apprentice, with whom she had a similar relationship. She has been able to escape when she died because, she described, his fall to the darkish side got effectively moderate their bond. I think Obsidian intended to use that reasoning to describe how Kreia could expire at the finish of the video game without it eliminating the exile.I'm particular she knew that Revan experienced came across the Sith Empire, and fairly certain that she understood he'd gone off to meet up with them. I think that brought to the 2nd rest, because she couldn't pay for to distract thé Exile with thát info.

Kotor 2 How To Build A Lightsaber Video

Ironically in the unique KOTOR pure melee appears to be possibly better than lightsabers really. This can be owing to Baragwin strike blades and exoskeletons you obtain from Yavin. Melee can be furthermore godly in the early sport since they made blasters wussy for some unidentified reason. In M20 Celebrity Wars RPG blaster gun will 3D8 harm while in KOTOR it's 1D8 (lower than simple longsword.), but after that again program of KOTOR is certainly even more like weird custom DD 3e rather than structured straight (it takes a lot of influence from it though, that't where the pressure powers come from for instance) on that game. In the second one almost all powerful weapon is certainly the push (like I already said in this thread, it's ridiculously overpowered, but that's just like the films I guess) even though adopted by lightsabers (very much more effective crystals presently there than in very first video game), but modded bIasters in that sport can end up being actually surprisingly powerful. Not really sure which is certainly more effective melee (non-Iightsaber) or bIasters in the second game since I certainly not did genuine melee on that game, but I'd suspect it's the blasters.